Features
PBR texture maps (Albedo, Normal, Roughness)
Export to GLB, STL, OBJ, FBX, PLY, USDZ
Watertight mesh for 3D printing
Game-ready optimized polycounts
Geometry mode for shape-focused output
Textured mode for complete visual assets
Multiple AI models (Trellis 2, Seed3D, Hunyuan 3D)
Credit-based billing with transparent cost per operation
Commercial license included
Priority customer support (Pro and Max tiers)
No subscription required (one-time credit packs)
Browser-based, no software installation
Generates textured 3D meshes from 2D image collections
Supports complex topology and detailed geometry
End-to-end training with only 2D supervision
Differentiable rendering for high-fidelity textures
Multi-category generation (cars, chairs, animals)
Outputs explicit mesh and texture maps
Open-source code on GitHub
Works with standard graphics pipelines