Features
169 MCP tools for Godot 4 development
Scene creation and node manipulation
GDScript writing and editing
Player input simulation (keyboard and mouse)
Runtime game state inspection
3D environment building (mesh, lighting, cameras)
Physics and collision setup (CharacterBody, RigidBody, raycasts)
Particle system management with presets
Audio playback and management
Shader editing and application
AnimationTree state machine creation and configuration
Signal analysis and connection
Automated game testing with input simulation and assertion
Navigation and pathfinding tools
Runtime analysis and debugging (property monitoring, recording)
Sub-5ms inference latency
Verifiable Compute with STARK proofs
EigenLayer restaking for security
Pay-per-inference pricing ($0.0001/1K tokens)
Full model compatibility (no fine-tuning)
Text and multimodal model support
Enterprise SLA with 99.9% uptime
Developer API with LangChain integration
Automatic load balancing across 2000+ nodes
On-chain audit trail for each inference
Tamper-proof output receipts
Decentralized GPU network
Web3 wallet integration (MetaMask, WalletConnect)