Features
Text to Motion (1.0, 2.0, 3.0)
Video to Motion (2.0, 2.1)
Locomotion (walk, run, etc.)
Stitching and blending motions with keyframe control
Looping for seamless repeatable sequences
Real-time animation with mouse/keyboard/gamepad
Auto-rigging in under 30 seconds
Flexible retargeting (free until Oct 2026)
Character generation (custom characters)
Motion library with 100,000+ assets
Export to .fbx, .glb, .bvh, Roblox rigs
Skeleton-aware, biomechanically valid motion
Multi-modal input (text, video, poses, constraints)
Unity integration (announced May 2026)
Real-time multimodal perception (see and hear environment)
Human-like dialogue, voice, gestures, and actions
Spatial intelligence for 3D awareness
No-code character creation from browser
Unity and Unreal Engine plugin integrations
Role-playing AI avatars for social worlds
Dynamic Context for real-time reactive characters
Avatar Studio for character design
Convai Sim for simulation testing
Support for XR and immersive experiences
Open APIs and extensive documentation
MCP integration for analytics querying (Claude, Cursor, Codex)
Mixed reality AI avatar (Maya) for Meta Quest 3
Custom environment deployment
Hands-free voice interaction in VR (UE5 tutorial)