Features
Text to Motion (1.0, 2.0, 3.0)
Video to Motion (2.0, 2.1)
Locomotion (walk, run, etc.)
Stitching and blending motions with keyframe control
Looping for seamless repeatable sequences
Real-time animation with mouse/keyboard/gamepad
Auto-rigging in under 30 seconds
Flexible retargeting (free until Oct 2026)
Character generation (custom characters)
Motion library with 100,000+ assets
Export to .fbx, .glb, .bvh, Roblox rigs
Skeleton-aware, biomechanically valid motion
Multi-modal input (text, video, poses, constraints)
Unity integration (announced May 2026)
AI 3D character generation from text or images
Auto-rigging for animation
Markerless AI motion capture for face, body, hands
Neural Layer AI rendering with LoRA consistency
Camera tracking extraction
Nano Banana image generation
Trellis 2.0 3D conversion
Wonder 3D model generation
Live action to CG compositing
USD export to Maya, Blender, Unreal, 3ds Max
Credit-based usage system
Improved grounding in mocap