Text To Cad

Text To Cad

Open-source agent skills that turn text or image prompts into CAD models, G-code, and robot files.

65/100MonitorFreeFree

If you already drive Codex or Claude Code, this is one of the cheapest ways to turn a prompt into a real STEP file, a validated G-code job, or a URDF — and nothing leaves your machine. The skill split matters: `cad` for geometry, `dxf` for cut layouts, `gcode` with real slicer CLIs, `urdf`/`srdf`/`sdf` for robotics, plus `dfm` and `dfam-check` that cite the rule behind each finding. It is not a CAD app and won't replace Fusion 360 or Onshape for constrained assemblies with persistent design intent. Pick it for automation, repetitive brackets, and print prep; skip it if you need a GUI timeline, a constraint solver, or cloud collaboration. Note the Codex plugin path needs Codex 0.142.0 or

Verified 7d ago · liveness 65/100 · cite: rightaichoice.com/tools/text-to-cad

Best for
  • Developers using Codex or Claude Code who want prompts to produce real STEP and G-code files
  • Robotics engineers generating URDF, SRDF, and SDF descriptions for MoveIt and simulators
  • Makers turning text or image prompts into 3D-printable parts from the command line
  • Fabricators preparing DXF cut layouts and validating them before SendCutSend upload
Not ideal for
  • Users who want a standalone GUI CAD app with a feature timeline and constraint solver
  • Beginners who aren't comfortable with the command line or AI agent workflows
  • Teams needing cloud-hosted, multi-user collaboration or shared model editing
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IntermediateDevelopers comfortable in a terminal: roughly 5–10 minutes — run the install command, confirm your agent is on a supported version (Codex 0.142.0 or newer for the plugin path), and restart the agent so new skills appear. Robotics and fabrication users: another 15–30 minutes to learn which skill handles URDF, DXF, or G-code, since the value is spread across a bundle of narrow skills rather thanCLI · PluginNo public APIVerified 7d ago
Pricing
Free
FreeFree tier4 hidden costs
Learning curve
Intermediate
Developers comfortable in a terminal: roughly 5–10 minutes — run the install command, confirm your agent is on a supported version (Codex 0.142.0 or newer for the plugin path), and restart the agent so new skills appear. Robotics and fabrication users: another 15–30 minutes to learn which skill handles URDF, DXF, or G-code, since the value is spread across a bundle of narrow skills rather than
Runs on
CLIPlugin
No public API · 5 integrations
Who it's for
Developer already using CodexRobotics engineerMaker preparing a print
Live sentiment
Is Text To Cad actually worth it?

We scan live Reddit threads, YouTube comments, X posts, G2 reviews and other communities — and hand you an honest verdict in under a minute.

  • Honest verdict, not marketing
  • Real pros & cons from real users
  • Attributed quotes with receipts
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Skip it if

Skip Text To CAD if you need a GUI feature timeline, a constraint solver, or cloud collaboration — it's an agent-mediated, locally installed skill library, not a standalone CAD application.

The 30-second take
Biggest gripe

Nothing here is metered — the library is open source, but you still pay your AI agent provider's own token costs for every prompt you run through Codex, Claude Code, or Grok Build.

Price reality

The library is published as open source and free to install. The real spend sits outside it: your existing Codex, Claude Code, or Grok Build subscription, plus the physical print or cut job when a file leaves your machine. Compared with a full parametric CAD seat — Fusion 360 or Onshape — that's a very low entry point for automation work, and you don't take on a per-seat licence just to batch out brackets or validate a DXF. The trade is capability, not cash: no timeline editing, no constraint

In short

Text To Cad — Open-source agent skills that turn text or image prompts into CAD models, G-code, and robot files. Best for Developers using Codex or Claude Code who want prompts to produce real STEP and G-code files, Robotics engineers generating URDF, SRDF, and SDF descriptions for MoveIt and simulators, Makers turning text or image prompts into 3D-printable parts from the command line. Free to use.

What people actually say about Text To Cad — is it worth it?

We ran a structured research pass across product reviews, community discussions, and post-purchase forum threads to surface the patterns vendors won't publish themselves. Below: the recurring strengths, the hidden costs people mention most, and the cohort that consistently regrets adopting this tool.

45 mentions across 2 sources (Hacker News, Lemmy) · researched Jul 3, 2026.

15% positive85% critical

Average across the 2 sources that answered — each source counts once, not each post.

Recurring strengths
  • +Open-source and free with permissive license for commercial use.
  • +Generates STEP files compatible with most CAD tools.
  • +Includes a built-in browser viewer for quick previews.
  • +Installs as a plugin for Claude Code and Codex easily.
  • +Can generate robot description files (URDF, SDF) from text.
Recurring frustrations
  • −Describing complex geometry in words is frustratingly imprecise.
  • −Not suitable for professional engineering workflows.
  • −Lacks the iterative editing capabilities of traditional CAD.
  • −Output quality varies heavily with the LLM used.
  • −No visual modeling interface—purely text-driven.
Patterns worth knowing
Language barrier makes text-to-CAD impractical for complex designs
Seen on Hacker News
Text-to-CAD only solves a tiny fraction of engineering work
Seen on Hacker News
Good for hobbyists who avoid learning CAD UIs
Seen on Hacker News
Learning curve
beginnerProductive in ~5 minutes
Hidden costs people mention
  • • No hidden costs—fully free and open-source.

Viability Score

65/100
Monitor

How well maintained and how widely used is Text To Cad? Built from what the vendor actually publishes (docs, changelog, tutorials, integrations, pricing), whether the site is live, and how much real users discuss it. How we calculate this

Recent activity
90
Traction
100
Site health
95
identity move
not measured
User sentiment
15
What the vendor publishes
20

Last calculated: October 2026

How we score →

Key Features

  • Generate and edit CAD models from text or image prompts, with STEP as the primary output
  • Export models to STL, 3MF, and GLB formats
  • Create 2D DXF profiles, templates, gaskets, and cut layouts from Python sources or CAD geometry
  • Produce dimensioned engineering drawings as PDF with views, hidden lines, dimensions, hole callouts, and a title block
  • Slice supported meshes into printer-profiled FDM .gcode using real slicer CLIs
  • Write URDF robot files with links, joints, limits, inertials, and meshes
  • Add MoveIt planning groups, end effectors, poses, and collision rules via SRDF
  • Build SDF simulator models and worlds with frames, physics, sensors, and lights
  • Preview CAD and robot files in a local browser viewer
  • Find off-the-shelf STEP parts: screws, bearings, motors, connectors
  • Validate DXF and STEP files before SendCutSend upload
  • Review sheet metal, CNC, and injection molding parts with measured evidence and cited DFM rules
  • Measure mesh printability: wall thickness, overhangs, support volume, build orientation (DfAM check)
  • Dry-run, upload, and cautiously start local Bambu Lab print jobs from validated .gcode
  • Install as a provider-native plugin for Codex, Claude Code, or Grok Build, or via the Skills CLI

About Text To Cad

FreeIntermediateNo APICLI · Plugin

Text To CAD is a free, open-source library of agent skills that gives AI coding agents focused workflows for CAD, fabrication, and robot description files. Install it with `npx skills add earthtojake/text-to-cad` and your agent — Codex, Claude Code, or Grok Build — can create and edit CAD models from plain-language or image requests, with STEP as the main output plus STL, 3MF, and GLB export options. The current release, 0.7.6, shows 16,536 installs. It is a bundle of narrow skills rather than one blob. `cad` handles the modeling; `dxf` produces 2D cut layouts, templates, and gaskets; `gcode` slices supported meshes into printer-profiled FDM files using real slicer CLIs; and `urdf`, `srdf`, and `sdf` cover robot structure, MoveIt planning, and simulator worlds. Other skills include dimensioned engineering drawings as PDF, a `dfm` reviewer for sheet metal, CNC, and injection molding that cites the rule behind each finding, a `dfam-check` that measures wall thickness, overhangs, and support volume, and `step-parts` for off-the-shelf components like screws, bearings, motors, and connectors. Everything runs locally. A bundled `cad-viewer` previews CAD and robot files, `sendcutsend` validation checks DXF and STEP before upload, and `bambu-labs` dry-runs, uploads, and cautiously starts local print jobs. Provider-native plugin installs exist for Codex, Claude Code, and Grok Build, though the Skills CLI is the recommended path for regular use. This is agent-driven design, not a parametric CAD replacement. If you live in Fusion 360 or Onshape for constrained assemblies and full timeline editing, those still do that job. Text To CAD is the practical, cost-free bridge for developers who already work with AI coding tools and want text to become physical parts.

Behind the Verdict

Text To CAD's value is its narrowness. Instead of one vague CAD assistant, it ships thirteen-plus skills each mapped to a job: `cad` creates and edits models from text or images and exports STEP, STL, 3MF, or GLB; `dxf` generates 2D profiles, templates, gaskets, and cut layouts from Python sources or CAD geometry; `gcode` slices supported meshes into validated, printer-profiled FDM files using real slicer CLIs; `urdf` writes robot structure with links, joints, limits, inertials and meshes, `srdf` layers MoveIt planning groups, end effectors, poses and collision rules on top, and `sdf` builds simulator worlds with frames, physics, sensors and lights. For documentation and checking there is `engineering-drawing` (PDF views, hidden lines, dimensions, hole callouts, title block), `dfm` (sheet metal, CNC, injection molding, with measured evidence and the cited rule behind every finding), and `dfam-check` (wall thickness, overhangs, support volume, build orientation). `step-parts` pulls off-the-shelf screws, bearings, motors and connectors into your assembly, and `sendcutsend` validates DXF and STEP before you upload. Print handoff is covered by `bambu-labs`, which dry-runs, uploads, and cautiously starts local Bambu Lab jobs. Strengths: local execution, no subscription, STEP as a real engineering interchange format rather than a mesh-only toy, and skills that cite their own rules instead of hand-waving. The `cad-viewer` skill gives you local preview without a cloud account. Install paths are flexible — `npx skills add earthtojake/text-to-cad` for the CLI, or provider-native plugins for Codex, Claude Code and Grok Build. Weaknesses are structural, not bugs. It is not a standalone application: everything is agent-mediated, and the source material states plainly that workflows need command-line and agent familiarity. There is no feature timeline, no constraint solver, and no persistent design intent across edits, so constrained assemblies that must stay parametric belong in a real CAD package. Multi-user collaboration and shared model editing aren't part of the picture either — it runs on your machine. The Codex plugin requires Codex 0.142.0 or newer and older versions skip it silently, so check your agent version before you blame the skill. Where it fits: developers and robotics engineers already living in an agent loop who want text to become a physical part without a licence or a cloud round trip; makers who want to go from a downloaded STL to a printer-profiled G-code job and straight onto a Bambu Lab machine; fabricators who need a DXF profile validated against SendCutSend's rules before upload. Where it doesn't: designers who want to click a fillet in a timeline, beginners with no CLI comfort, and teams that need shared cloud workspaces.

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Real-world workflow fit

Concrete scenarios for the personas Text To Cad actually fits — and what changes day-one when you adopt it.

Developer already using Codex

Installs the library with `npx skills add earthtojake/text-to-cad`, then asks the agent to model a custom mounting bracket and export STEP alongside an STL preview.

Outcome: A real STEP file and mesh land in the local project folder, with the `cad-viewer` skill showing the part in the browser before anything is committed.

Robotics engineer

Describes a joint and link list, has the agent write a URDF with limits, inertials, and meshes, then layers MoveIt planning groups and collision rules on with SRDF and builds an SDF world for the simulator.

Outcome: A consistent robot description set — structure, planning, and simulation — generated from one prompt chain instead of hand-written XML.

Maker preparing a print

Slices a downloaded STL into printer-profiled FDM G-code with the `gcode` skill, runs `dfam-check` for wall thickness and overhangs, then dry-runs and uploads the validated file to a local Bambu Lab printer.

Outcome: A printability-checked G-code job that only reaches the printer after a dry-run, which catches obvious failures before filament is spent.

Use Cases

Models Under the Hood

Claude Code (Anthropic)Codex (OpenAI)Grok Build

as of 2026-09-25

Limitations

  • This is an open-source skills library that runs locally and is installed via the Skills CLI (`npx skills add earthtojake/text-to-cad`) into an AI agent, or as a provider-native plugin for Codex, Claude Code, or Grok Build.
  • It is not a standalone application; workflows are agent-mediated, so you need some command-line and agent familiarity.
  • There is no feature timeline and no constraint solver, so parametric relationships and design intent do not persist across edits the way they do in a dedicated CAD package.
  • It runs on your machine, so there is no cloud-hosted multi-user collaboration or shared model editing.
  • The Codex plugin requires Codex 0.142.0 or newer — older versions skip it silently, so check your agent version before troubleshooting the skill.

as of 2026-10-02

Verification history

We have re-verified Text To Cad 6 times since . Each pass re-reads the vendor's own pages and re-checks every listed field against that evidence; passes where nothing had changed are marked as such.

  1. — re-verified summary, description, our verdict, our analysis, pricing model, pricing tiers, features, integrations, who it suits, who should skip it
  2. — re-verified summary, description, our verdict, our analysis, pricing model, pricing tiers, features, integrations, who it suits, who should skip it
  3. — re-verified summary, description, our verdict, our analysis, pricing model, pricing tiers, features, integrations, who it suits, who should skip it
  4. — re-verified summary, description, our verdict, our analysis, pricing model, pricing tiers, features, integrations, who it suits, who should skip it
  5. — re-verified summary, description, our verdict, our analysis, pricing model, pricing tiers, features, integrations, who it suits, who should skip it
  6. — re-verified summary, description, our verdict, our analysis, pricing model, pricing tiers, features, integrations, who it suits, who should skip it

Free to cite with attribution — this page re-verifies continuously.

12-month cost

Project the real annual outlay, including the implied monthly cost when only an annual tier is published.

Annual total
Free
Over 12 months
Effective monthly
—
—

Vendor list price only. Add-on usage, seat overages, and contract minimums are surfaced under Hidden costs & gotchas.

Plans compared

For each published Text To Cad tier: who it actually fits, and what it adds vs. the previous tier. Cross-reference the cost calculator above for projected annual outlay.

Free

$0

Ideal for

Developers, robotics engineers, makers, and fabricators who already run Codex, Claude Code, or Grok Build and want CAD, DXF, G-code, and robot files without a per-seat licence.

What this tier adds

Starting tier — the full skill library (cad, dxf, gcode, urdf, srdf, sdf, step-parts, dfm, dfam-check, and more) installs locally at no cost, with your agent subscription and physical print or cut jobs as the only outside spend.

Hidden costs & gotchas

What the public pricing page doesn't put in bold. Captured from pricing-page footnotes, contract terms, and recurring complaints.

  • Nothing here is metered — the library is open source, but you still pay your AI agent provider's own token costs for every prompt you run through Codex, Claude Code, or Grok Build.
  • SendCutSend validation is free to run, but it feeds a paid fabrication service; the check only confirms your DXF or STEP is upload-ready, it doesn't cover the cut-and-ship bill.
  • Bambu Lab jobs run on your own printer and filament, so the dry-run and upload steps cost nothing while the physical print still consumes material and machine time.
  • You need to keep a compatible agent version around — the Codex plugin requires Codex 0.142.0 or newer, and older installs skip it silently, so an upgrade is effectively part of the setup cost.

Where the pricing makes sense

The company stage and team size where Text To Cad's pricing actually pencils out — and where peers do it cheaper.

The library is published as open source and free to install. The real spend sits outside it: your existing Codex, Claude Code, or Grok Build subscription, plus the physical print or cut job when a file leaves your machine. Compared with a full parametric CAD seat — Fusion 360 or Onshape — that's a very low entry point for automation work, and you don't take on a per-seat licence just to batch out brackets or validate a DXF. The trade is capability, not cash: no timeline editing, no constraint

Setup time & first value

How long it actually takes to get something useful out of Text To Cad — broken out by persona, not the marketing-page minute.

Developers comfortable in a terminal: roughly 5–10 minutes — run the install command, confirm your agent is on a supported version (Codex 0.142.0 or newer for the plugin path), and restart the agent so new skills appear. Robotics and fabrication users: another 15–30 minutes to learn which skill handles URDF, DXF, or G-code, since the value is spread across a bundle of narrow skills rather than

Switching to or from Text To Cad

How to bring data in from common predecessors and how to get it back out — written for the switcher, not the buyer.

Migrating in
  • →From writing CAD scripts by hand in build123d or similar Python CAD libraries: keep the same Python-based output but let the agent draft and iterate the geometry from a prompt.
  • →From a mesh-only AI 3D generator: switch to `cad` for STEP output, which is an engineering interchange format rather than a printable-only mesh.
  • →From doing DXF layout work manually in a 2D tool: use the `dxf` skill to generate profiles and cut layouts, then check them with `sendcutsend` before upload.
Migrating out
  • ↗To Fusion 360 or Onshape: move to a parametric seat when you need a feature timeline, a constraint solver, and persistent design intent across edits.
  • ↗To a mesh-only AI 3D generator: move over if you only ever need a visual or printed mesh and don't care about STEP interchange.
  • ↗To a hand-written Python CAD script workflow: move over if you want full manual control of every line rather than agent-drafted geometry.

Integrations

CodexClaude CodeGrok BuildSendCutSendBambu Lab

Resources & Guides

Tutorials & Learning

YouTube returned 6 videos for “Text To Cad”, and we withheld 3: 3 did not mention Text To Cad. Showing the 3 we can prove are about Text To Cad.

Tools that pair well with Text To Cad

Common stack mates teams adopt alongside Text To Cad, with the specific reason each pairing earns its keep.

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Frequently Asked Questions

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